- 1. Introduction
- 2. Runtimes
- 2.1. Lua
- 2.1.1. Installation
- 2.1.2. Hello World
- 2.1.3. Spawning scripts
- 2.1.4. Calling Rust from Lua
- 2.1.5. Calling Lua from Rust
- 2.1.6. Interacting with bevy in callbacks
- 2.1.7. Builtin types
- 2.1.8. Builtin variables
- 2.2. Rhai
- 2.2.1. Installation
2.2.2. Hello World(TBD)
3. Multiple runtimes(TBD)
4. Implementing custom runtimes(TBD)
- 5. Workflow
- 5.1. Live-reload
- 6. Bevy support matrix